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Honestly, I haven’t played it in person, but I’ve played many Android and iOS titles.. I would like to pick an Ouya up, and I think it is a great idea. BUT.....no, it is not the same. For a major console release, development costs an average of ~$20 million or so. For a blockbuster, major effort that figure occasionally approaches $100 million. Ouya is offering Android games that were developed at a fraction of that expense, and will not have the scope and polish of a major console title. That’s not to say the games can’t be enjoyable and clever, but they are not in the same league. You are much more likely to find a physics based puzzle game on Ouya, instead of a massive (and fantastic) title like The Last of Us. Again, I’m not trying to be negative about Ouya, and there will be fun to be had, but if you get one expecting the equivalent of an Xbox One (or 360 or PS3), you will probably be sorely disappointed.