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I agree that support for online play is ending too quickly, but the reason may not be entirely Nintendo’s fault. They don’t run their own server network and matchmaking for Wii online gaming, they farm it out to GameSpy’s server network which uses GameSpy middleware to function, which locks it to GameSpy and prevent transfer to other servers. Apparently that company was acquired by Glu Mobile which has moved to shut down old servers for older games and has raised prices significantly, basically forcing Nintendo to choose between paying much more for a service that is in declining use or shutting down online play. Because of the middleware used, it would be very difficult to migrate the service to a different company. Nintendo has been operating at a loss for some time, and that may have played a role in the decision to go with the “shut it down” option.